Invitation to the 1st Miracle Worker Cup

Hey old school folks,

we’re happy to invite everybody to the 1st Miracle Worker Cup, a premier MTG Old School tournament hosted by oldschoolarena.com 

Format: Swedish Old School Sets, Rules and Ban/Restriction list apply.

Special: Proxies allowed without limits, regardless whether Revised, Italian Legends, 4th Edition, IE/CE or DIY Print-outs (mtgpress.net), original artwork recommended though.

Style: Swiss-system tournament

Fee: 2€ or one old school card from your private card pool as donation for the Top 4 price pool.

Trophy: one original The Dark Miracle Worker signed by all tournament players.

Venue: The Blue Saloon („Blauer Raum“) at Frankfurter Berg Collaborative Living Project ProWoKulta 

Adress: Am Ulmenrück 7, 60433 Frankfurt 

Timing: June 16, 2018 tournament starts at 4pm sharp.

Registration: from now until June 15, 2018 via email to jerome[at]oldschoolarena.com

About: the 1st Miracle Worker Cup is hosted by the Frankfurt Germany MTG Old School Community Blog oldschoolarena.com and is a non-sanctioned private event for friends and fans of the 9394 MTG format. 

To ensure highest quality deck builds and relieve all players from desperate urge to sneak counterfeits into their Decks we decided after thorough reflection to go with the adage of Liga Catalunya de Old School and allow „Proxies sin Limite“. 

For those who’ve got the Power: Be humble, welcome the new players, fathom the chance to play in a competitive environment and train for n00bcon.

For those without significant 9394 card pool: be bold, get inspiration on Wak-Wak, let creativity free flow and build your favourite deck. 

We’re happy to have you taking part in the 1st Miracle Worker Cup on June 16, 2018 

(Budget-)Decktalk „DragonFlare“

This is DragonFlare –  straightforward no excuses #monoredburn at its best.

Featuring 1 Detonate, three Shatter main and 3 Shatterstorm in Sideboard because red traditionally hates #mtgartifacts and everybody seems to be flooding the board with Su-Chi, Juggernaut and Fellwar Stones these days besides the notorious Power Artifacts.

Else this #mtgoldschool deck features the iconic #manaflare for abundant mana and mighty #bloodmoon   to transform all those duals into beautiful Mountains. The win condition is a fierce mix of a hell lot of #burnspells and #mtgdeck name giving #shivandragon and her lil #dragonwhelp – all of which will strive with the Mana Flare.

Three #mtgfork for responsiveness, three #balllightning for surprise and that’s about it.

DragonFlare starts with building a mana base while keeping small enemy creatures in check with Bolts and Chain Lightning, shattering Mishra’s Factory, forking Hymns and/or Ancestrals; and dropping the casual Ball Lightning to inflict damage.

Second phase of DragonFlare is playing Mana Flare with another Fork in hand to avoid being burned first when handing over the turn. With abundance in red Mana we play Dragon Whelps and Shivan Dragon and pump up the Volume; or we just finish with a decent Fireball for 10+

Sideboarding Shatterstorm against Artifact heavy decks, or Black Vise against  Control decks, Earthquake against Weenies, and Red Elemental Blast against anything Blue.

Playing DragonFlare is easy to learn, can be assembled as a budget deck (without the Mox Ruby) for under 100€ and is a hell lotta fun.

Decktalk „The Rodeo Deck“

How can you balance aggressiveness and responsiveness, vehemence in killing and creativity in staying alive? How is a deck possible that is non-linear enough to be full of forward options and defensive answers?

Finding answers to these questions led to building the „Rodeo“ deck: a White & Green body that is strengthened with artifacts and a basic red burn suite – and optionally refined with black and blue power splashes.

At its very core „Rodeo“ works as White Green red mid-range deck, where you hold fast with cheap removal and build ground with a broad Mana base to bring out your midrange beaters and your opponent to his knees in the late game.

Starting with the body or core of the deck: 3 Erhnam Djinns and 3 Serra Angels form an army with a play set of mighty Su-Chi to steadily make your opponent fall. But you will have to stay alive until that army builds.

We have Sylvan Library and the tome for tuning your draw step and indispensable white removal to keep early threats at bay.

A broad mix from Duals, Fellwar Stones, Moxen and Lotus helps to develop your mana base while red burn spells harmonize the balance between defense and offense.

In recent play testing this deck earned its name „Rodeo“ for holding fast while White Weenies and Black threats flooded the early board. Red burn, white power suit and Su-Chi made those aggro horses lame and tired, and even  a ratio of 5 to 28 life points had been reversed to a late game win after Rodeo took its Angels out for a fast ride home.

Variations: For those who are not (fully) powered: You can always replace Moxen with lands, and Lotus with Mana Vault. This deck also perfectly works as a 4 color variant without the blue splash by replacing Ancestral Recall and Time Walk with another Lightning Bolt and another Swords to Plowshares. Also: for the Mana Curve it could make sense to replace 2 Fellwar Stones with Birds of Paradise.